Ghost In The Shell
Working as part of the design team at MPC Design, on several sequences within the feature film version of the legendary Manga film, Ghost in the Shell.
Primarily working on the UI graphics, which were then integrated with the incredible work of the uber talented 3D and compositing artists within MPC Design, taking the original live action plate onto a whole new level. It was a real privilege to get to work on lots of different shots for such a great project and with such a great team.
Director - Rupert Sanders
Studio - Paramount Pictures
Production VFX Supervisors - Guillaume Rocheron, John Dykstra
Creative Director - Ryan Jefferson Hays
VFX Supervisors - Greg McKneally, Marcus Dryden
VFX Producer - Russell Forde
VFX Production Coordinators - Stefano Salvini, Goutham Hampankatt
MPC Design Creative Director - Ryan Jefferson Hays
Design Team - James Brocklebank, Kerim Camdzic, Andrea Braga, Matthew Campbell, Florian Thamer, David Bauer, Michael Drayton, Gordon Spurs
VFX Team -Steve Oakley, Pedrom Dadgostar, Hendrik Freuer, Mike Little, Ross McCabe, Thomas Carrick, Anthony Bloor, Flavia Minnone, Mattias Lullini, Michael Diprose, Marcel Ruegenberg, Florence Ciuccoli, Jacob T. Oommen, Elangovan Ganeshan, Earnest Victor, Alexander Kulikov, Alex Snookes, Alessandro Granella, Alessandro Granella, Sugumar S, Andreas Feix, Pratyush Paruchuri, Giles Hicks, Mohanakrishnan C, Denis Krez, Edward Taylor