James Brocklebank
Motion Design & Direction
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MW3

My first job with Spov, working on my first computer game, Call of Duty; MW3.
Tasked with producing 2 load movies, I set about illustrating the story within the scripts. It was a real team effort, as a lot of the design of the UI had already been set up by the time I got there. It was more about telling your story how you see fit and utilising the UI elements within that.

 

Call of Duty: Modern Warfare 3

Computer Game Load Movies + Screen Graphics

My first job with Spov, working on my first computer game, Call of Duty; MW3. Tasked with producing 2 load movies, I set about illustrating the story within the scripts.
It was a real team effort, as a lot of the design of the UI had already been set up by the time I got there. It was more about telling your story how you see fit and utilising the UI elements within that.

Client - Activision/Sledgehammer/Infinity Ward
Studio - Spov
Creative Director - Yugen Blake and Paul Hunt
Designers and Animators - James Brocklebank, Andrea Braga, Julio Dean, Ryan Hays, Sam Kerridge and Matt Tsang
Producer - Shawn Sobers