Call of Duty - Black Ops ’Cold War’
Game Cinematics
Spov got me on board to work as part of the 3D team to produce the in game cinematics for the next Call of Duty installment; Black Ops Cold War.
Mixing practical effects by way of physical signal interruption while shooting live, archive footage and stunning photo real CGI, SPOV’s cinematics takes us back in time to a geopolitical boiling point where players must navigate through a world that is on the brink of destruction.
Below is a selection from over 25 cinematics that the team delivered.
Studio: Spov
Studio Head: Allen Leitch
Creative Directors: Mantas Grigaitis and Agnes Kasilovska
Head of Production: Jasmine Christmas
Director of Operations: Jacqueline Clarke
Lead 3D Supervisor: Florian Thamer
Art Direction: Mantas Grigaitis and Dave Penn
3D Team: Julio Dean, Roger Chiaw, James Brocklebank, Ferdinando Spagnolo, Lisander Qorri, Batu Cologlu, Jon Yeo, Matt Polechoński, Helder Ferreira, Ryan Close
2D Team: Simon Staines, Samantha Thompson, Sean McNulty, Thomas Pircher, Chris Sayer, Jason Pickthall
Compositing: Luíz Afonso Mota, Danit Klibansky, David Mir
Archivist: Jen Owen
Production Team: Didem Bayrak, Tim Rabjohns, Valentina König
Research Team: Martynas Stoskus, Vincent Kane, Steve Bergson, Gerry Healy, Alexey Kormilitsyn
Development Team: Gordon Spurs, Keko Ahmed, Julian Harding, Kieran Gee Finch, Craig Herd